DES312- Character Modelling Rigging and Animation

Saturday, 26 April 2014

Moving the bones to pose the character


Posted by Adam Brown at 06:57
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Blog Archive

  • ▼  2014 (11)
    • ►  May (1)
    • ▼  April (8)
      • Beauty shots
      • Animating the walk
      • Moving the bones to pose the character
      • Skinning shots
      • Bones
      • Wireframe model
      • 3d development
      • Model sheet
    • ►  March (2)
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